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I Built a Mobile Game in Replit, and Honestly, It Got Me Moving Fast
The prototype phase is where AI coding tools shine. Just don’t confuse momentum with maturity. This is Part 1 of a three-part series about building BreakCore, a mobile game that started in Replit and eventually pushed me into a more professional local workflow. (yes there is an inside joke in the app name) Part 1 is the honeymoon phase. Part 2 is where the repo starts confessing. Part 3 is where I become the responsible adult and set up a workflow that future me will not have

Maryanne
6 days ago7 min read
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